One Game a Month 2014

One Game A Month entries from 2014

In 2014, as I heard of the One Game A Month challenge, I've decided to try my hand at the very simple and challenging concept of making whole games(more like prototypes) in one month, from design to release. The endeavor was short-lived due to a series of circumstances, running from April to July.

Still, the experience of attempting to complete projects with no delays and no excuses was valuable. Besides that, these games were my very first contact with LÖVE2D and the Lua language in general, and proved a great way to learn the intricacies and tricks of these tools.