One Game a Month 2015

One Game A Month challenge entries for 2015

In 2015, I've once again attempted and succeeded at the One Game A Month challenge, running from January to December with 12 games total. Most were made in Unity, with increasing levels of experience and sophistication, with one outlier produced in Lua due to constraints involving a business trip.

The games produced range from simple experiments with the objective of polishing my skills to a few prototypes that will definitely evolve into fleshed out products in the future. Most important, it provided great improvement in my skills, great expertise in Unity and solo game dev in general, as well as more confidence in my own work.